
; subject weapons
[VectorViewSubject]
len=4
key0=Food
key1=Potion
key2=Weapon
key3=Armor

[VectorViewWar]
len=2
key0=Distant
key1=Near

; Close combat weapons
[VectorNameWeaponsCloseCombat]
len=2
key0=Sword
key1=Knife

[VectorCharacteristicsWeaponsCloseCombat]
len=5
key1=Damage
key2=Penetration
key3=Weight
key4=Rare

; Armor lats
[VectorNameArmor]
len=2
key0=Plate
key1=Chain

[VectorTypeArmor]
len=4
key0=Helmet
key1=Bib
key2=Pants
key3=Shoes